Dart.PowerTCP.SslSockets Namespace > Tcp Class : OutOfBandInline Property |
Gets or sets a value that indicates whether out-of-band (urgent) data is read as normal in-line data.
[Visual Basic]
<DefaultValueAttribute()>
<CategoryAttribute("Socket Options")>
<DescriptionAttribute("Gets or Sets a value that indicates whether out-of-band (urgent) data will be read as normal in-line data.")>
Public Property OutOfBandInline As Boolean
[C#]
[DefaultValueAttribute()]
[CategoryAttribute("Socket Options")]
[DescriptionAttribute("Gets or Sets a value that indicates whether out-of-band (urgent) data will be read as normal in-line data.")]
public bool OutOfBandInline {get; set;}
[C++]
[DefaultValueAttribute()]
[CategoryAttribute("Socket Options")]
[DescriptionAttribute("Gets or Sets a value that indicates whether out-of-band (urgent) data will be read as normal in-line data.")]
public: __property bool get_OutOfBandInline();
public: __property void set_OutOfBandInline(
bool value
);
[C++/CLI]
[DefaultValueAttribute()]
[CategoryAttribute("Socket Options")]
[DescriptionAttribute("Gets or Sets a value that indicates whether out-of-band (urgent) data will be read as normal in-line data.")]
public:
property bool OutOfBandInline {
bool get();
void set (bool value);
}
true if urgent data is to be read as normal in-line data, otherwise false. The default value is false.
When the "urgent" socket flag is set, this means that the packet contains data that should be acted upon before "non-urgent" data. Setting this property to true will cause this urgent data to be read in-line. If this property is set to false, the typical technique used to receive out-of-band data is BeginReceive(SocketFlags.Urgent) which posts a blocking receive on the socket waiting for urgent data to arrive.
To minimize interoperability problems, applications writers are advised not to use out-of-band data unless this is required in order to interoperate with an existing service.
The following example demonstrates some of the lesser used Tcp component members.
[Visual Basic]
' Disable UI events.
Tcp1.DoEvents = False
' Enable KeepAlive socket option
Tcp1.KeepAlive = True
' Disable use of Nagle's Algoritm
Tcp1.NoDelay = True
' Read urgent data as normal in-line data.
Tcp1.OutOfBandInline = True
' Allow addresses to be reused
Tcp1.ReuseAddress = True
' Connect
Tcp1.Connect("atropos", 7)
' Send data
Tcp1.Send("test")
' Receive response
Dim seg As Segment = Tcp1.Receive()
[C#]
// Disable UI events.
tcp1.DoEvents = false;
// Enable KeepAlive socket option
tcp1.KeepAlive = true;
// Disable use of Nagle's Algoritm
tcp1.NoDelay = true;
// Read urgent data as normal in-line data.
tcp1.OutOfBandInline = true;
// Allow addresses to be reused
tcp1.ReuseAddress = true
// Connect
tcp1.Connect("atropos", 7);
// Send data
tcp1.Send("test");
// Receive response
Segment seg = tcp1.Receive();
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
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Documentation version 1.1.2.0.
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