| Dart.Emulation Namespace > Rlogin Class > Login Method : Login(String,String) Method |
Public Overloads Sub Login( _ ByVal username As String, _ ByVal clientUsername As String _ )
Dim instance As Rlogin Dim username As String Dim clientUsername As String instance.Login(username, clientUsername)
public void Login( string username, string clientUsername )
public: void Login( string* username, string* clientUsername )
public: void Login( String^ username, String^ clientUsername )
This method should be used after the Connect method completes successfully.
The username is the login name of the user as known on the server. The clientUsername may be used if the client username differs from the server username.