Tcp overview
Public Constructors
Public Properties
AutoReceive |
Gets or sets a value which determines if data is automatically received.
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Available |
Gets the amount of data that has been received from the network and is available to be read.
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Charset |
Gets and sets the character set used for string/byte array conversions.
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Connected |
Gets the connected state of the connection.
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ConnectTimeout |
Gets or sets the number of milliseconds to wait for response from the server when connecting.
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Container (Inherited from System.ComponentModel.Component) | |
DoEvents |
Gets or sets a value that controls the processing of events during blocking method calls.
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KeepAlive |
Gets or sets the value of the socket's KeepAlive option.
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LocalEndPoint |
Returns the local address the socket is bound to.
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NoDelay |
Gets and sets a value the disables the use of Nagle's algorithm so that data is sent immediately.
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OutOfBandInline |
Gets or sets a value that indicates whether out-of-band (urgent) data is read as normal in-line data.
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Proxy |
Returns the Proxy instance that controls proxy server use.
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ReceiveBufferSize |
Gets and sets the size of the system receive buffer.
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ReceiveTimeout |
Gets and sets the number of milliseconds that a Tcp.Receive method will block before throwing a SocketException.
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RemoteEndPoint |
Returns the remote address/port the socket is connected to.
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ReuseAddress |
Gets or sets a value that typically allows any local port to be specified, even if it is already in use.
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SendBufferSize |
Gets and sets the size of the system send buffer.
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SendTimeout |
Gets and sets the number of milliseconds that a Tcp.Send method will block before throwing a SocketException.
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Site (Inherited from System.ComponentModel.Component) | |
Socket |
Returns a reference to the System.Net.Sockets.Socket instance being used.
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Stream |
Returns a SegmentedStream that can be used for advanced streaming operations on the socket.
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SynchronizingObject | Set this object to automatically control thread marshalling between worker threads and the main UI thread. |
Tag |
Gets or sets an object reference that can be used to associate this instance with any other.
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Public Methods
BeginConnect | Overloaded.
Connect to a server asynchronously, specifying the local interface to use. The Tcp.EndConnect event is raised when completed.
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BeginReceive | Overloaded.
Receive data into your buffer asynchronously specifying a buffer, offset, count and SocketFlags value. The Tcp.EndReceive event is raised when completed.
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BeginSend | Overloaded.
Send data from your buffer asynchronously, specifying a buffer, offset, count and SocketFlags value. The Tcp.EndSend event is raised when completed.
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Close | Overloaded.
Close the connection.
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Connect | Overloaded.
Connect to a host, specifying the local interface to use.
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CreateObjRef (Inherited from System.MarshalByRefObject) | |
Dispose | Overloaded.
Releases all resources associated with the object.
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GetLifetimeService (Inherited from System.MarshalByRefObject) | |
InitializeLifetimeService (Inherited from System.MarshalByRefObject) | |
Receive | Overloaded.
Receive data from the host, specifying a buffer, offset, count and SocketFlags value.
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Send | Overloaded.
Send data to the server, specifying a buffer, offset, count and SocketFlags value.
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ToString (Inherited from System.ComponentModel.Component) | |
WaitFor | Overloaded.
Reads data from the stream until the specified string is found.
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Public Events
Protected Properties
Protected Methods
See Also
Tcp Class
| Dart.PowerTCP.EmailValidation Namespace
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Documentation version 1.0.3.0.
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